package
{
import flash.display.Sprite;
import flash.filters.GlowFilter;
import flash.geom.Rectangle;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
/**
* 在EasingButton基础上,添加一些属性:text
* 添加一些描述效果,自适应文本大小
* @author Jave.Lin
*/
public class EaseButton extends EaseSprite
{
private var _text:String;
public function get text():String{return _text;}
public function set text(value:String):void
{
if(_text!=value)
{
_text=value;
refresh();
}
}
private var _textField:TextField;
private var _isAutoSize:Boolean=true;
public function get isAutoSize():Boolean{return _isAutoSize;}
public function set isAutoSize(value:Boolean):void
{
if(_isAutoSize!=value)
{
_isAutoSize=value;
refresh();
}
}
//背景与文字的边框间距
private var _bgMargin:Number=2;
public function EaseButton($text:String="button")
{
this.mouseChildren = false;
text=$text;
filters=[new GlowFilter(0,1,2,2,6)];
}
private function refresh():void
{
if(_textField==null)
{
//font Verdana
_textField=new TextField();
_textField.defaultTextFormat = new TextFormat("Verdana", 10, 0xffffff);
_textField.autoSize = TextFieldAutoSize.LEFT;
_textField.selectable = false;
//描边
_textField.filters=[new GlowFilter(0,1,2,2,6)];
addChild(_textField);
}
_textField.text=text;
//获取字体位置、大小
var textFieldRect:Rectangle=_textField.getBounds(this);
//居中
_textField.x=-textFieldRect.width/2;
_textField.y=-textFieldRect.height/2;
//背景也居中
this.graphics.clear();
this.graphics.beginFill(0x55aa00, 0.5);
this.graphics.drawRect(
(-textFieldRect.width/2)-_bgMargin,
(-textFieldRect.height/2)-_bgMargin,
textFieldRect.width+(_bgMargin*2),
textFieldRect.height+(_bgMargin*2)
);
this.graphics.endFill();
}
}
}
AS3 EaseButton --- 继续自:EaseSprite
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