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Auto IK Rigger:和Rigify的Metarig对应的bone_names.json表

开发游戏的老王 发布时间:2020-11-23 21:15:42 ,浏览量:3

在这里插入图片描述

{
   "Head":[
      "bip_head",
      "Head",
	  "mixamorig:Head",
	  "Head",
	  "head neck upper",
	  "spine.005",
	  "G_head",
	  "head",
	  "head.x"
   ],
   "Neck":[
      "bip_neck",
	  "Neck",
	  "spine.004",
	  "head neck lower",
	  "mixamorig:Neck",
	  "Neck",
      "G_neck",
	  "neck_01",
	  "neck.x"
   ],
   "Pelvis":[
      "bip_pelvis",
	  "mixamorig:Hips",
	  "spine",
	  "Hips",
	  "Pelvis",
	  "root hip",
	  "Rot",
      "G_pelvis",
	  "pelvis",
	  "root.x"
   ],
   "Left_Arm":[
      "bip_upperArm_L",
	  "arm left shoulder 2",
	  "mixamorig:LeftArm",
	  "upper_arm.L",
	  "L.Arm",
	  "ShoulderL",
      "G_uparm_L",
	  "upperarm_l",
	  "arm_stretch.l"
   ],
   "Left_Elbow":[
      "bip_lowerArm_L",
	  "arm left elbow",
	  "mixamorig:LeftForeArm",
	  "L.ForeArm",
	  "forearm.L",
	  "ArmL",
      "G_lowarm_L",
	  "lowerarm_l",
	  "forearm_stretch.l"
   ],
   "Left_Hand":[
      "bip_hand_L",
	  "arm left wrist",
	  "mixamorig:LeftHand",
	  "hand.L",
	  "L.Hand",
	  "HandL",
      "GD_hand_L",
	  "hand_l",
	  "hand.l"
   ],
   "Right_Arm":[
      "bip_upperArm_R",
	  "arm right shoulder 2",
	  "mixamorig:RightArm",
	  "upper_arm.R",
	  "R.Arm",
	  "ShoulderR",
      "G_uparm_R",
	  "upperarm_r",
	  "arm_stretch.r"
   ],
   "Right_Elbow":[
      "bip_lowerArm_R",
	  "arm right elbow",
	  "mixamorig:RightForeArm",
	  "forearm.R",
	  "R.ForeArm",
	  "ArmR",
      "G_lowarm_R",
	  "lowerarm_r",
	  "forearm_stretch.r"
   ],
   "Right_Hand":[
      "bip_hand_R",
	  "arm right wrist",
	  "mixamorig:RightHand",
	  "hand.R",
	  "R.Hand",
	  "HandR",
      "GD_hand_R",
	  "hand_r",
	  "hand.r"
   ],
   "Left_Thigh":[
      "bip_hip_L",
	  "leg left thigh",
	  "mixamorig:LeftUpLeg",
	  "thigh.L",
	  "L.UpLeg",
	  "LegL",
      "G_thigh_L",
	  "thigh_l",
	  "thigh_stretch.l"
   ],
   "Right_Thigh":[
      "bip_hip_R",
	  "leg right thigh",
	  "mixamorig:RightUpLeg",
	  "thigh.R",
	  "R.UpLeg",
	  "LegR",
      "G_thigh_R",
	  "thigh_r",
	  "thigh_stretch.r"
   ],
   "Left_Knee":[
      "bip_knee_L",
	  "leg left knee",
	  "mixamorig:LeftLeg",
	  "shin.L",
	  "L.Leg",
	  "KneeL",
      "G_calf_L",
	  "calf_l",
	  "leg_stretch.l"
   ],
   "Right_Knee":[
      "bip_knee_R",
	  "leg right knee",
	  "mixamorig:RightLeg",
	  "shin.R",
	  "R.Leg",
	  "KneeR",
      "G_calf_R",
	  "calf_r",
	  "leg_stretch.r"
   ],
   "Left_Foot":[
      "bip_foot_L",
	  "leg left ankle",
	  "mixamorig:LeftFoot",
	  "foot.L",
	  "L.Foot",
	  "FootL",
      "GD_foot_L",
	  "foot_l",
	  "foot.l"
   ],
   "Right_Foot":[
      "bip_foot_R",
	  "leg right ankle",
	  "mixamorig:RightFoot",
	  "foot.R",
	  "R.Foot",
	  "FootR",
      "GD_foot_R",
	  "foot_r",
	  "foot.r"
   ],
   "Spine_0":[
      "G_waist",
	  "spine lower",
	  "bip_spine_0",
	  "Waist",
	  "mixamorig:Spine",
	  "spine.001",
	  "Spine",
	  "spine_01",
	  "spine_01.x"
   ],
   "Spine_1":[
      "G_stomach",
	  "spine middle",
	  "bip_spine_1",
	  "spine.002",
	  "Bust",
	  "mixamorig:Spine1",
	  "Spine1",
	  "spine_02",
	  "spine_02.x"
   ],
   "Spine_2":[
      "G_chest",
	  "spine upper",
	  "bip_spine_2",
	  "mixamorig:Spine2",
	  "spine.003",
	  "Spine2",
	  "spine_03",
	  "spine_03.x"
   ],
   "Left_Collar":[
      "GD_clavicle_L",
	  "arm left shoulder 1",
	  "bip_collar_L",
	  "ClavicleL",
	  "mixamorig:LeftShoulder",
	  "shoulder.L",
	  "L.Shoulder",
	  "clavicle_l",
	  "shoulder.l"
   ],
   "Right_Collar":[
      "GD_clavicle_R",
	  "arm right shoulder 1",
	  "bip_collar_R",
	  "ClavicleR",
	  "mixamorig:RightShoulder",
	  "shoulder.R",
	  "R.Shoulder",
	  "clavicle_r",
	  "shoulder.r"
   ]
}

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