public class IniData : MonoBehaviour {
public Texture2D HandleIcon;
// Update is called once per frame
void Update () {
//鼠标左键操作
if (Input.GetMouseButtonDown (0)) {
Cursor.SetCursor (HandleIcon, Vector3.zero, CursorMode.Auto);//设置鼠标图标
//...
}
if (Input.GetMouseButtonUp (0)) {
Cursor.SetCursor (null, Vector3.zero, CursorMode.Auto);//设置回默认图标
//...
}
if(Input.GetMouseButton(0)){
//...
}
}
}