注意客户端必须有localPlayerAuthority权限
public class NetworkPanel : MonoBehaviour
{
public Text textConnectionCount;
private void Update()
{
if (NetworkServer.active)
{
List valueList = NetworkServer.objects.Values.ToList();
int playerCount = valueList.Count(item => item.localPlayerAuthority);
textConnectionCount.text = playerCount.ToString();
}
else
{
textConnectionCount.text = "";
}
}
}