#pragma once
#ifndef VISITOR_H
#define VISITOR_H
class Visitor;
class Element
{
public:
virtual ~Element(){}
virtual void Accept(Visitor &rVisitor) = 0;
protected:
Element(){}
};
class ConcreateElementA : public Element
{
public:
virtual ~ConcreateElementA() {}
virtual void Accept(Visitor &rVisitor);
};
class ConcreateElementB : public Element
{
public:
virtual ~ConcreateElementB() {}
virtual void Accept(Visitor &rVisitor);
};
class Visitor
{
public:
virtual ~Visitor(){}
virtual void VisitConcreateElementA(ConcreateElementA *pConcreateElementA) = 0;
virtual void VisitConcreateElementB(ConcreateElementB *pConcreateElementB) = 0;
protected:
Visitor(){}
};
class ConcreateVisitorA : public Visitor
{
public:
virtual ~ConcreateVisitorA(){}
virtual void VisitConcreateElementA(ConcreateElementA *pConcreateElementA);
virtual void VisitConcreateElementB(ConcreateElementB *pConcreateElementB);
};
class ConcreateVisitorB : public Visitor
{
public:
virtual ~ConcreateVisitorB(){}
virtual void VisitConcreateElementA(ConcreateElementA *pConcreateElementA);
virtual void VisitConcreateElementB(ConcreateElementB *pConcreateElementB);
};
#endif
#include "StdAfx.h"
#include "visitor_impl.h"
#include
void ConcreateElementA::Accept(Visitor &rVisitor)
{
rVisitor.VisitConcreateElementA(this);
}
void ConcreateElementB::Accept(Visitor &rVisitor)
{
rVisitor.VisitConcreateElementB(this);
}
void ConcreateVisitorA::VisitConcreateElementA(ConcreateElementA *pConcreateElementA)
{
std::cout Accept(*pVisitor2);
delete pElementA;
delete pElementB;
delete pVisitor1;
delete pVisitor2;
system("pause");
return 0;
}