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单机俄罗斯方块游戏制作心得(四)

郭梧悠 发布时间:2011-04-13 22:29:00 ,浏览量:5

下面说的是游戏工具界面的搭建。在MainFrame里定义下面属性

private GamePanel gamePanel;  //级别  private JLabel levelTextLabel = new JLabel("级别");  private JLabel levelLabel = new JLabel();  private Box levelTextBox = Box.createHorizontalBox();  private Box levelBox = Box.createHorizontalBox();  //分数  private Box scoreTextBox = Box.createHorizontalBox();  private Box scoreBox = Box.createHorizontalBox();  private JLabel scoreTextLabel = new JLabel("分数");  private JLabel scoreLabel = new JLabel();  //下一个  private Box nextTextBox = Box.createHorizontalBox();  private JLabel nextTextLabel = new JLabel("下一个");  //继续  private Box resumeBox = Box.createHorizontalBox();  private JLabel resumeLabel = new JLabel();    //暂停  private Box pauseBox = Box.createHorizontalBox();  private JLabel pauseLabel = new JLabel();  //开始  private Box startBox = Box.createHorizontalBox();  private JLabel startLabel = new JLabel();   //工具类  private JPanel toolPanel = new JPanel();  在MainFrame类里的构造器里添加下面代码来创造界面public MainFrame() {   this.currentLevel = 1;

  this.gamePanel = new GamePanel(this);      BoxLayout toolPanelLayout = new BoxLayout(this.toolPanel, BoxLayout.Y_AXIS);   this.toolPanel.setLayout(toolPanelLayout);   this.toolPanel.setBorder(new EtchedBorder());   this.toolPanel.setBackground(Color.gray);   //分数   this.scoreTextBox.add(this.scoreTextLabel);   this.scoreLabel.setText(String.valueOf(this.score));   this.scoreBox.add(this.scoreLabel);   //级别   this.levelTextBox.add(this.levelTextLabel);   this.levelLabel.setText(String.valueOf(this.currentLevel));   this.levelBox.add(this.levelLabel);   //继续按钮   this.resumeLabel.setIcon(RESUME_ICON);   this.resumeLabel.setPreferredSize(new Dimension(3, 25));   this.resumeBox.add(this.resumeLabel);   //暂停按钮   this.pauseLabel.setIcon(PAUSE_ICON);   this.pauseLabel.setPreferredSize(new Dimension(3, 25));   this.pauseBox.add(this.pauseLabel);   //开始   this.startLabel.setIcon(START_ICON);   this.startLabel.setPreferredSize(new Dimension(3, 25));   this.startBox.add(this.startLabel);   //下一个   this.nextTextBox.add(this.nextTextLabel);

  this.toolPanel.add(Box.createVerticalStrut(10));   this.toolPanel.add(scoreTextBox);   this.toolPanel.add(Box.createVerticalStrut(10));   this.toolPanel.add(scoreBox);   this.toolPanel.add(Box.createVerticalStrut(10));   this.toolPanel.add(levelTextBox);   this.toolPanel.add(Box.createVerticalStrut(10));   this.toolPanel.add(levelBox);   this.toolPanel.add(Box.createVerticalStrut(15));   this.toolPanel.add(this.resumeBox);   this.toolPanel.add(Box.createVerticalStrut(15));   this.toolPanel.add(this.pauseBox);   this.toolPanel.add(Box.createVerticalStrut(15));   this.toolPanel.add(this.startBox);   this.toolPanel.add(Box.createVerticalStrut(30));   this.toolPanel.add(this.nextTextBox);

  this.blankBox.add(Box.createHorizontalStrut(99));   this.toolPanel.add(blankBox);      this.add(this.gamePanel, BorderLayout.CENTER);   this.add(this.toolPanel, BorderLayout.EAST);   this.setPreferredSize(new Dimension(349, 416));   this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);   this.setLocation(350, 200);   this.setResizable(false);   this.setTitle("俄罗斯方块");   this.pack();    }

 

 

 

 

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