using UnityEngine; using System.Collections; using UnityEngine.UI; using System;
public class BackgroundController : MonoBehaviour { public Text text; public Image back1; public Image back2;
public int speed = 10; //背景平移的速度 public Transform endPosition; //到达该位置,把背景移动到开始位置 public Transform startPosition; //背景从开始位置移动到结束位置
private int backIndex;
void Start() { } float TimeNum = 0; void Update() { TimeNum += Time.deltaTime; if (TimeNum>=1) { text.text = "HP:" + tt(); TimeNum = 0; } //两个图片的平移 back1.transform.position = new Vector3(back1.transform.position.x - speed * Time.deltaTime, back1.transform.position.y, back1.transform.position.z); back2.transform.position = new Vector3(back2.transform.position.x - speed * Time.deltaTime, back2.transform.position.y, back2.transform.position.z);
//到达结束位置,回到开始位置,切换图片 if (back1.transform.position.x
