您当前的位置: 首页 >  Python
  • 2浏览

    0关注

    880博文

    0收益

  • 0浏览

    0点赞

    0打赏

    0留言

私信
关注
热门博文

Python实例练手项目源码 - 俄罗斯方块

CodeAllen嵌入式编程 发布时间:2021-06-06 22:07:37 ,浏览量:2

游戏效果:

  源码:
#_*_ coding:utf-8 _*_
from tkinter import *
import random
import time
import tkinter.messagebox


#俄罗斯方块界面的高度
HEIGHT  = 20

#俄罗斯方块界面的宽度
WIDTH   = 10

ACTIVE  = 1
PASSIVE = 0
TRUE    = 1
FALSE   = 0

style = [
            [[(0,0),(0,1),(1,1),(2,1)],[(1,0),(1,1),(1,2),(0,2)],[(0,1),(1,1),(2,1),(2,2)],[(1,0),(2,0),(1,1),(1,2)]],#j
            [[(1,0),(1,1),(1,2),(2,1)],[(1,0),(0,1),(1,1),(2,1)],[(1,0),(1,1),(1,2),(0,1)],[(0,1),(1,1),(2,1),(1,2)]],#T
            [[(0,1),(1,1),(2,1),(2,0)],[(0,0),(1,0),(1,1),(1,2)],[(0,1),(1,1),(2,1),(0,2)],[(1,0),(1,1),(1,2),(2,2)]],#反L
            [[(0,0),(0,1),(1,1),(1,2)],[(2,1),(1,1),(1,2),(0,2)],[(0,0),(0,1),(1,1),(1,2)],[(2,1),(1,1),(1,2),(0,2)]],#Z
            [[(1,0),(1,1),(0,1),(0,2)],[(0,1),(1,1),(1,2),(2,2)],[(1,0),(1,1),(0,1),(0,2)],[(0,1),(1,1),(1,2),(2,2)]],#反Z
            [[(0,0),(0,1),(1,1),(1,0)],[(0,0),(0,1),(1,1),(1,0)],[(0,0),(0,1),(1,1),(1,0)],[(0,0),(0,1),(1,1),(1,0)]],#田
            [[(1,0),(1,1),(1,2),(1,3)],[(0,1),(1,1),(2,1),(3,1)],[(1,0),(1,1),(1,2),(1,3)],[(0,1),(1,1),(2,1),(3,1)]]#长条
    ]

root=Tk();
root.title('俄罗斯方块')

class App(Frame):
    def __init__(self,master):
        Frame.__init__(self)
        master.bind('',self.Up)
        master.bind('',self.Left)
        master.bind('',self.Right)
        master.bind('',self.Down)

        master.bind('',self.Space)
        master.bind('',self.Play)
        master.bind('',self.Pause)
        master.bind('',self.StartByS)

        # rgb颜色值
        self.backg="#%02x%02x%02x" % (120,150,30)    #大背景
        self.frontg="#%02x%02x%02x" % (40,120,150)    #下一个形状颜色
        self.nextg="#%02x%02x%02x" % (150,100,100)    #小背景
        self.flashg="#%02x%02x%02x" % (210,130,100)    #炸的颜色

        self.LineDisplay=Label(master,text='Lines: ',bg='black',fg='red')
        self.Line=Label(master,text='0',bg='black',fg='red')
        self.ScoreDisplay=Label(master,text='Score: ',bg='black',fg='red')
        self.Score=Label(master,text='0',bg='black',fg='red')
        self.SpendTimeDisplay=Label(master,text='Time: ',bg='black',fg='red')
        self.SpendTime=Label(master,text='0.0',bg='black',fg='red')

        self.LineDisplay.grid(row=HEIGHT-2,column=WIDTH,columnspan=2)
        self.Line.grid(row=HEIGHT-2,column=WIDTH+2,columnspan=3)
        self.ScoreDisplay.grid(row=HEIGHT-1,column=WIDTH,columnspan=2)
        self.Score.grid(row=HEIGHT-1,column=WIDTH+2,columnspan=3)
        self.SpendTimeDisplay.grid(row=HEIGHT-4,column=WIDTH,columnspan=2)
        self.SpendTime.grid(row=HEIGHT-4,column=WIDTH+2,columnspan=3)

        self.TotalTime=0.0
        self.TotalLine=0
        self.TotalScore=0

        #游戏结束
        self.isgameover=FALSE
        #暂停
        self.isPause=FALSE
        #开始
        self.isStart=FALSE
        self.NextList=[]        #整个小背景
        self.NextRowList=[]     #一行小背景

        self.px=0
        self.py=0       #记录方块参考点

        #渲染小背景
        r=0;c=0
        for k in range(4*4):
            LN=Label(master,text='    ',bg=str(self.nextg),fg='white',relief=FLAT,bd=3)
            LN.grid(row=r,column=WIDTH+c,sticky=N+E+S+W)
            self.NextRowList.append(LN)
            c=c+1
            if c>=4:
                r=r+1;c=0
                self.NextList.append(self.NextRowList)
                self.NextRowList=[]

        #渲染大背景
        self.BlockList=[]
        self.BlockRowList=[]
        self.LabelList=[]
        self.LabelRowList=[]
        row=0;col=0
        for i in range(HEIGHT*WIDTH):
            L=Label(master,text='    ',bg=str(self.backg),fg='white',relief=FLAT,bd=4)
            L.grid(row=row,column=col,sticky=N+E+S+W)
            L.row=row;L.col=col;L.isactive=PASSIVE
            self.BlockRowList.append(0);    #大背景每个格子初始化为0值
            self.LabelRowList.append(L)
            col=col+1
            if col>=WIDTH:
                row=row+1;col=0
                self.BlockList.append(self.BlockRowList)
                self.LabelList.append(self.LabelRowList)
                self.BlockRowList=[]
                self.LabelRowList=[]

        #file
        fw=open('text.txt','a')
        fw.close()
        hasHead=FALSE
        f=open('text.txt','r')
        if f.read(5)=='score':
            hasHead=TRUE
        f.close()
        self.file=open('text.txt','a')
        if hasHead==FALSE:
            self.file.write('score    line    time    scorePtime    linePtime    scorePline    date/n')
            self.file.flush()

        self.time=1000
        self.OnTimer()

    def __del__(self):
        #self.file.close()
        pass

    def Pause(self,event):
        self.isPause=1-self.isPause

    def Up(self,event):
        BL=self.BlockList   #格子的值
        LL=self.LabelList   #格子Label

        Moveable=TRUE       #是否可旋转

        #代码编写开始
        nowStyle = style[self.xnow][(self.ynow)]
        newStyle = style[self.xnow][(self.ynow+1)%4]  #算出下一俄罗斯方块
        self.ynow = (self.ynow+1)%4 #此行代码非常重要,否则响应UP时,只能变第一次

        print("nowStyle:"+str(nowStyle)+"=====>>newStyle:"+str(newStyle))

        #根据现有形状中每个label的坐标计算出旋转后目标坐标(x,y)
        SourceList=[];DestList=[]

        for i in range(4):
            SourceList.append([ nowStyle[i][0]+self.px, nowStyle[i][1]+self.py])
            x = newStyle[i][0]+self.px
            y = newStyle[i][1]+self.py
            DestList.append([x, y])

            if x=HEIGHT or y=WIDTH : #or BL[x][y]==1 or LL[x][y].isactive==PASSIVE
                Moveable=FALSE

        if Moveable==TRUE:
            for i in range(len(SourceList)):
                self.Empty(SourceList[i][0],SourceList[i][1])
            for i in range(len(DestList)):
                self.Fill(DestList[i][0],DestList[i][1])

    def Left(self,event):
        BL=self.BlockList;LL=self.LabelList
        Moveable=TRUE
        for i in range(HEIGHT):
            for j in range(WIDTH):
                if LL[i][j].isactive==ACTIVE and j-1=0 and BL[i][j-1]==1 and LL[i][j-1].isactive==PASSIVE:Moveable=FALSE
        if Moveable==TRUE:
            self.py-=1
            for i in range(HEIGHT):
                for j in range(WIDTH):
                    if j-1>=0 and LL[i][j].isactive==ACTIVE and BL[i][j-1]==0:
                        self.Fill(i,j-1);self.Empty(i,j)

    def Right(self,event):
        BL=self.BlockList;LL=self.LabelList
        Moveable=TRUE
        for i in range(HEIGHT):
            for j in range(WIDTH):
                if LL[i][j].isactive==ACTIVE and j+1>=WIDTH:Moveable=FALSE
                if LL[i][j].isactive==ACTIVE and j+1=3000:self.time=600
        if self.TotalScore>=4000:self.time=400
        self.after(self.time,self.OnTimer)      #随着分数增大,俄罗斯方块下降速度加快

    def JudgeLineFill(self):
        BL=self.BlockList;LL=self.LabelList
        count=0;LineList=[]
        for i in range(WIDTH):LineList.append(1)
        #display flash
        for i in range(HEIGHT):
            if BL[i]==LineList:
                count=count+1
                for k in range(WIDTH):
                    LL[i][k].config(bg=str(self.flashg))
                    LL[i][k].update()
        if count!=0:self.after(100)
        #delete block
        for i in range(HEIGHT):
            if BL[i]==LineList:
                #count=count+1
                for j in range(i,0,-1):
                    for k in range(WIDTH):
                        BL[j][k]=BL[j-1][k]
                        LL[j][k]['relief']=LL[j-1][k].cget('relief')
                        LL[j][k]['bg']=LL[j-1][k].cget('bg')
                for l in range(WIDTH):
                    BL[0][l]=0
                    LL[0][l].config(relief=FLAT,bg=str(self.backg))
        self.TotalLine=self.TotalLine+count
        if count==1:self.TotalScore=self.TotalScore+1*WIDTH
        if count==2:self.TotalScore=self.TotalScore+3*WIDTH
        if count==3:self.TotalScore=self.TotalScore+6*WIDTH
        if count==4:self.TotalScore=self.TotalScore+10*WIDTH
        self.Line.config(text=str(self.TotalLine))
        self.Score.config(text=str(self.TotalScore))

    def Fill(self,i,j):
        if j            
关注
打赏
1665938897
查看更多评论
0.0399s