您当前的位置: 首页 >  游戏

嗨学编程

暂无认证

  • 0浏览

    0关注

    1405博文

    0收益

  • 0浏览

    0点赞

    0打赏

    0留言

私信
关注
热门博文

用Python编写一个简单的俄罗斯方块游戏的教程

嗨学编程 发布时间:2019-04-27 19:46:45 ,浏览量:0

俄罗斯方块游戏,使用Python实现,总共有350+行代码,实现了俄罗斯方块游戏的基本功能,同时会记录所花费时间,消去的总行数,所得的总分,还包括一个排行榜,可以查看最高记录。

排行榜中包含一系列的统计功能,如单位时间消去的行数,单位时间得分等。

附源码:

  from Tkinter import *
  from tkMessageBox import *
  '''
  想要学习Python?Python学习交流群:973783996满足你的需求,资料都已经上传群文件,可以自行下载!
  '''
  import random 
  import time 
  #俄罗斯方块界面的高度 
  HEIGHT = 18
  #俄罗斯方块界面的宽度 
  WIDTH  = 10
  ACTIVE = 1
  PASSIVE = 0
  TRUE  = 1
  FALSE  = 0
  root=Tk();root.title('Russia') 
  class App(Frame): 
    def __init__(self,master): 
      Frame.__init__(self) 
      master.bind('',self.Up) 
      master.bind('',self.Left) 
      master.bind('',self.Right) 
      master.bind('',self.Down) 
      #master.bind('',self.Space) 
      master.bind('',self.Space) 
      master.bind('',self.Play) 
      master.bind('',self.Pause) 
      self.backg="#%02x%02x%02x" % (120,150,30) 
      self.frontg="#%02x%02x%02x" % (40,120,150) 
      self.nextg="#%02x%02x%02x" % (150,100,100) 
      self.flashg="#%02x%02x%02x" % (210,130,100) 
      self.LineDisplay=Label(master,text='Lines: ',bg='black',fg='red') 
      self.Line=Label(master,text='0',bg='black',fg='red') 
      self.ScoreDisplay=Label(master,text='Score: ',bg='black',fg='red') 
      self.Score=Label(master,text='0',bg='black',fg='red') 
      #Display time 
      self.SpendTimeDisplay=Label(master,text='Time: ',bg='black',fg='red') 
      self.SpendTime=Label(master,text='0.0',bg='black',fg='red') 
      self.LineDisplay.grid(row=HEIGHT-2,column=WIDTH,columnspan=2) 
      self.Line.grid(row=HEIGHT-2,column=WIDTH+2,columnspan=3) 
      self.ScoreDisplay.grid(row=HEIGHT-1,column=WIDTH,columnspan=2) 
      self.Score.grid(row=HEIGHT-1,column=WIDTH+2,columnspan=3) 
      #Display time 
      self.SpendTimeDisplay.grid(row=HEIGHT-4,column=WIDTH,columnspan=2) 
      self.SpendTime.grid(row=HEIGHT-4,column=WIDTH+2,columnspan=3) 
      self.TotalTime=0.0
      self.TotalLine=0;self.TotalScore=0
      #Game over 
      self.isgameover=FALSE 
      #Pause 
      self.isPause=FALSE 
      #Start 
      self.isStart=FALSE 
      self.NextList=[];self.NextRowList=[] 
      r=0;c=0
      for k in range(4*4): 
        LN=Label(master,text='  ',bg=str(self.nextg),fg='white',relief=FLAT,bd=4) 
        LN.grid(row=r,column=WIDTH+c,sticky=N+E+S+W) 
        self.NextRowList.append(LN) 
        c=c+1
        if c>=4: 
          r=r+1;c=0
          self.NextList.append(self.NextRowList) 
          self.NextRowList=[] 
      self.BlockList=[];self.LabelList=[] 
      self.BlockRowList=[];self.LabelRowList=[] 
      row=0;col=0
      for i in range(HEIGHT*WIDTH): 
        L=Label(master,text='  ',bg=str(self.backg),fg='white',relief=FLAT,bd=4) 
        L.grid(row=row,column=col,sticky=N+E+S+W) 
        L.row=row;L.col=col;L.isactive=PASSIVE 
        self.BlockRowList.append(0);self.LabelRowList.append(L) 
        col=col+1
        if col>=WIDTH: 
          row=row+1;col=0
          self.BlockList.append(self.BlockRowList) 
          self.LabelList.append(self.LabelRowList) 
          self.BlockRowList=[];self.LabelRowList=[] 
      #file 
      fw=open('text.txt','a') 
      fw.close() 
      hasHead=FALSE 
      f=open('text.txt','r') 
      if f.read(5)=='score': 
        hasHead=TRUE 
      f.close() 
      self.file=open('text.txt','r+a') 
      if hasHead==FALSE: 
        self.file.write('score  line  time  scorePtime  linePtime  scorePline  date/n') 
        self.file.flush() 
          
      self.time=1000
      self.OnTimer() 
    def __del__(self): 
      #self.file.close() 
      pass
        
    def Pause(self,event): 
      self.isPause=1-self.isPause 
    def Up(self,event): 
      BL=self.BlockList;LL=self.LabelList 
      Moveable=TRUE 
      xtotal=0;ytotal=0;count=0
      for i in range(HEIGHT): 
        for j in range(WIDTH): 
          if LL[i][j].isactive==ACTIVE: 
            xtotal=xtotal+i;ytotal=ytotal+j;count=count+1
      SourceList=[];DestList=[] 
      for i in range(HEIGHT): 
        for j in range(WIDTH): 
          if LL[i][j].isactive==ACTIVE: 
            x0=(xtotal+ytotal)/count;y0=(ytotal-xtotal )/count 
            xr=(xtotal+ytotal)%count;yr=(ytotal-xtotal)%count 
            x=x0-j;y=y0+i 
            if xr>=count/2:x=x+1
            if yr>=count/2:y=y+1
            SourceList.append([i,j]);DestList.append([x,y]) 
            if x=HEIGHT or y=WIDTH:Moveable=FALSE 
            if x>=0 and x=0 and y=0 and LL[i][j].isactive==ACTIVE and BL[i][j-1]==0: 
              self.Fill(i,j-1);self.Empty(i,j) 
    def Right(self,event): 
      BL=self.BlockList;LL=self.LabelList 
      Moveable=TRUE 
      for i in range(HEIGHT): 
        for j in range(WIDTH): 
          if LL[i][j].isactive==ACTIVE and j+1>=WIDTH:Moveable=FALSE 
          if LL[i][j].isactive==ACTIVE and j+1=2000:self.time=750
      if self.TotalScore>=3000:self.time=600
      if self.TotalScore>=4000:self.time=400
      self.after(self.time,self.OnTimer) 
    def Down(self,event): 
      BL=self.BlockList;LL=self.LabelList 
      Moveable=TRUE 
      for i in range(HEIGHT): 
        for j in range(WIDTH): 
          if LL[i][j].isactive==ACTIVE and i+1>=HEIGHT:Moveable=FALSE 
          if LL[i][j].isactive==ACTIVE and i+1            
关注
打赏
1663681728
查看更多评论
0.0509s