
Material Design RatingBar with better appearance, compatible with Android 3.0+.
Why MaterialRatingBar?- Consistent appearance on Android 3.0+.
- Extends framework RatingBar.
- Get the 2dp star border background as in Material Icons and Google apps.
- Correct custom tinting across platforms.
- Able to render correctly when layout_width is set to match_parent, as in Google Play Store.
- Able to scale correctly when layout_height is set to values other than 16dp, 36dp and 48dp.
- Able to display ratings such as 4.3 correctly, which will be filled to 4.5 by framework's incorrect implementation.
- Avoid framework's sunken half star visual glitch.
- Used as a drop-in replacement for framework RatingBar.
Sample APK
IntegrationGradle:
compile 'me.zhanghai.android.materialratingbar:library:1.0.2'Usage
Simply replace your RatingBar with MaterialRatingBar, and remember to apply a corresponding style for correct behavior.
For example, to create a normal MaterialRatingBar:
In order to make your RatingBar take the correct and consistent size on all versions, you will always need to use one of the styles from this library. The trick inside it is android:minHeight and android:maxHeight that controls the drawable height.
You can checkout more small or indicator variants in styles.xml
8 tint-related attributes such as android:mrb_progressTint and app:mrb_progressTintMode are also supported so that they can control the tinting of rating drawables. The default tint color is ?colorControlActivated, and the default tint mode is src_in.
An OnRatingChangeListener interface is also added to MaterialRatingBar, which enables callback while user is dragging, just as the listener in SeekBar.
For a detailed example, you can refer to the sample app's layout, where you can find examples such as tinting and wide layout.
Design Filled star or star borderThe framework's RatingBar uses filling stars with grey color as track, however as per the Material Icons site, star border icons are given.
And as for the Google Play Store and Google I/O app, they are both using the star borders as track.
With Google's design practice and aesthetic considerations taken into account, I decided to use the star border style.
Star sizeGoogle Play Store has stars of optical size 24dp, while Google I/O app and frameworkWidget.Material.RatingBar.Indicator have stars of size 36dp (which are of optical size 30dp). (The framework's default size of 64dp is ridiculously large and thus not taken into consideration.)
Also noticing that the Material Icons site gives icons of 24dp (optical 20dp) and 36dp (optical 30dp), I decided to stick to the 36dp approach which is also visually pleasant.
Star border widthThe ring for radio button in Material Design has a width of 2dp, and with experiments on other border widths, I decided to adopt the 2dp border width.
The star border icon is drawn with the help of Inkscape, by downloading the star icon SVG from Material Icons, duplicating the outer border path of the star, setting a stroke of 4dp, running stroke to path on it, extracting the inner border path, and finally combining this path and the original outer border path.
Wide layoutFramework RatingBar gives erroneous rendering for RatingBar when layout_width is set to match_parent by tiling the stars without any gap. Since Google Play Store employed the wide design, I implemented it inside this library as well, so that match_parent will work properly for MaterialRatingBar.
DraggingGoogle Play Store and Google I/O app both used an implementation other than RatingBar, which means dragging on the bar across stars won't work (it is the functionality of SeekBar). I think this is a handy way of interaction for users, and it enables the setting of 0 star which can be useful if you want to enable users to reset their rating to unrated.